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Handbook of research on solving modern healthcare challenges with gamification Advances in medical technologies and clinical practice book series./ [edited by] Ricardo Alexandre Peixoto de Queirós, António José Marques.

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dc.contributor.author Queiros Ricardo
dc.contributor.author Marques Antonio Jose
dc.date.accessioned 2024-01-29T22:47:15Z
dc.date.available 2024-01-29T22:47:15Z
dc.date.issued 2021
dc.identifier.citation Handbook of research on solving modern healthcare challenges with gamification Advances in medical technologies and clinical practice book series. - 1 online resource (xxii, 382 pages) : - URL: https://libweb.kpfu.ru/ebsco/pdf/2720046.pdf
dc.identifier.isbn 179987477X
dc.identifier.isbn 9781799874775
dc.identifier.uri https://dspace.kpfu.ru/xmlui/handle/net/181195
dc.description Includes bibliographical references and index.
dc.description.abstract "This book shares new approaches and methodologies to build e-health solutions using gamification and identifies new trends on this topic from pedagogical strategies to technological approaches"--
dc.description.tableofcontents Structural Modeling and Analysis of Barriers Encountered in Gamification Applications in Health / Gözde Koca, Özüm Egilmez -- Why gamification is not the solution for everything / Tiago da Silva -- Software requirements definition processes in gamification development for immersive environments / Paulo Gomes, João Donga, Vítor Sá -- Biomedical Analysis of Social Media/Video Games Addiction and Gamification of Neurocognitive Therapy for Rehabilitation / Venugopal D, Kalirajan K, Seethalakshmi V -- Nutrify : Promoting Nutrition Literacy using Gamification / C Bala Krishna, Thota Ganesh, Arun Khosla -- New "realities" in e-learning : How to integrate Augmented and Virtual Reality with gamification strategies / Barbara Cleto -- The Role of Gamification in Neurocognitive Rehabilitation / Artemisa Dores, Andreia Geraldo, Helena Martins -- mHealth for Illness Self-Management for People with Schizophrenia : Opportunities and Implications in Gamification / Raquel Simões de Almeida -- Carnival Play : eHealth Solution to Hand and Upper Limbs Rehabilitation / Bruno Giesteira, Joana Silva, Teresa Sarmento, Paulo Abreu, Teresa Restivo -- Ethical Issues of Gamification in Healthcare : The Need to be Involved / Luis Coelho, Sara Reis -- Gamification, mHealth and user adherence / Diogo Machado, Rui Carvalho, Pedro Brandão -- Fun and games : How to actually create a gamified approach to health education and promotion / Helena Martins, Artemisa Dores -- Gamification as upper limb rehabilitation process / Vitor Simões-Silva, Ana Filipa Mesquita, Karla Lígia Da Silva, Vanessa Solange Quental, António Marques -- Gamification in Dementia and Mild Cognitive Impairment / Vitor Simões-Silva, Susana Alexandra Gregório, Tarcisio Luz, Francisca Lapa, António Marques -- Games for Human Potential and the yet unexplored case of Anorexia Nervosa / Pedro Cardoso, Viviane Peçaibes, Bruno Giesteira, Liliana Castro -- The Use of Gamification in Social Phobia / Vitor Simões-Silva, Vanessa Maravalhas, Ana Cunha, Maria Soares, António Marques.
dc.language English
dc.language.iso en
dc.relation.ispartofseries Advances in medical technologies and clinical practice (AMTCP) book series
dc.relation.ispartofseries Advances in medical technologies and clinical practice book series.
dc.subject.other Video games -- Therapeutic use.
dc.subject.other Health promotion -- Computer-assisted instruction.
dc.subject.other Medical care -- Technological innovations.
dc.subject.other Therapy, Computer-Assisted -- methods.
dc.subject.other Video Games.
dc.subject.other Computer-Assisted Instruction -- methods.
dc.subject.other Health Promotion -- methods.
dc.subject.other Medical care -- Technological innovations.
dc.subject.other Electronic books.
dc.title Handbook of research on solving modern healthcare challenges with gamification Advances in medical technologies and clinical practice book series./ [edited by] Ricardo Alexandre Peixoto de Queirós, António José Marques.
dc.type Book
dc.description.pages 1 online resource (xxii, 382 pages) :
dc.collection Электронно-библиотечные системы
dc.source.id EN05CEBSCO05C2683


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