dc.contributor.author |
Ng Jenna., |
|
dc.date.accessioned |
2024-01-29T21:51:29Z |
|
dc.date.available |
2024-01-29T21:51:29Z |
|
dc.date.issued |
2021 |
|
dc.identifier.citation |
Ng. The post-screen through virtual reality, holograms and light projections: where screen boundaries lie
MediaMatters. - 1 online resource (284 p.). - URL: https://libweb.kpfu.ru/ebsco/pdf/3097245.pdf |
|
dc.identifier.isbn |
9048552567 |
|
dc.identifier.isbn |
9789048552566 |
|
dc.identifier.uri |
https://dspace.kpfu.ru/xmlui/handle/net/180003 |
|
dc.description |
The Post-Screen in the Time of Covid-19. |
|
dc.description |
Includes bibliographical references and index. |
|
dc.description.tableofcontents |
Cover -- Table of Contents -- Acknowledgements -- Introduction -- Post-Screen Media: Meshing the Chain Mail -- Eroding Boundaries in the Contemporary Mediascape -- Why Boundaries Matter -- Chapter Outlines -- The Post-what? -- 1. Screen Boundaries as Movement -- Re-placing the Screen: Play and Display, Appearance and Dis-appearance -- Screen Boundaries: Physical and Virtual, and of the Movement Betwixt -- Metaphors for the Screen -- Crossing Screen Boundaries: Love, Pleasure, Information, Transformation -- Interactivity and the Moveable Window -- Screen Boundaries Across Dimensions |
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dc.description.tableofcontents |
2. Leaking at the Edges -- Protections and Partitions -- Rupturing Screen Boundaries -- Interplay between Fictional and Factual Threat -- Leaking at the Edges: The Merging of the Amalgamated Real -- Virtual Co-location in Real-time... and in the Era of Covid-19 -- The Screen Boundary Against the Algorithm -- Screen Boundaries in Flux -- 3. Virtual Reality: Confinement and Engulfment -- Replacement and Re-placement -- "Multitudes of Amys" -- On Immersion (Briefly) -- The Affective Surround: The Two Vectors of Immersion -- The Post-Screen Through VR (1): Confinement and Engulfment |
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dc.description.tableofcontents |
The Post-Screen Through VR (2): Replacement and Re-placement -- The Danger Paradox -- VR as Immersion: Travel, Escape, Fulfilment -- VR as Inversion: Witness, Empathy, Subjectivity -- Defeated by the Ghosts -- 4. Holograms/Holographic Projections : Ghosts Amongst the Living -- Ghosts of the Living -- How We See Ghosts, or, In Love with the Post-Screen -- Ghosts in the Media: Re-inventing the Afterlife -- The Post-Screen Through Holograms/Holographic Projections -- Holographic Projections (1): Ghosts Amongst the Living -- Limbo Between Deadness and Aliveness |
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dc.description.tableofcontents |
Holographic Projections (2): Ghosts of the Living -- Vivification of the Virtual Real -- A Funny Thing Happened on the Way to Substitution -- 4A. (Remix) True Holograms: A Different Kind of Screen -- A Different Kind of Ghost -- Screens and Ghosts, or, the Window and the Guy in the Basement -- True Holograms -- A Different Kind of Screen: Brains, Nerves, Thought -- A Different Kind of Ghost: "A Memory, A Daydream, A Secret," or, Digital Apparitions -- 5. Light Projections: On the Matter of Light and the Lightness of Matter -- The City Rises -- The Light Rises, or, Light as the Matter of Light |
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dc.description.tableofcontents |
Cities of Screens -- Light Projections (1): Light that Dissolves and Constructs... and of Latency -- Light Projections (2): Walls that Fall Apart... and Re-Form -- Light Projections (3): Particles that Gain a Body... and Transform -- Projection Mapping (1): The Image that Devours Structure -- the Voracity that is a Media History -- Projection Mapping (2): The Exterior that Reveals -- the Permanence that Fades -- The Ground Beneath Our Feet -- Conclusion/Coda -- Postscripts to the Post-Screen: The Holiday and the Global Pandemic -- Twin Obsessions (1): Difference -- Twin Obsessions (2): The Gluttony |
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dc.language |
English |
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dc.language.iso |
en |
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dc.relation.ispartofseries |
MediaMatters Ser. |
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dc.relation.ispartofseries |
MediaMatters. |
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dc.subject.other |
Visual communication. |
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dc.subject.other |
COMPUTERS / Digital Media / Video & Animation |
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dc.subject.other |
Electronic books. |
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dc.subject.other |
Livres numériques. |
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dc.title |
The post-screen through virtual reality, holograms and light projections: where screen boundaries lie
MediaMatters./ Jenna Ng. |
|
dc.type |
Book |
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dc.description.pages |
1 online resource (284 p.). |
|
dc.collection |
Электронно-библиотечные системы |
|
dc.source.id |
EN05CEBSCO05C80307 |
|