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Application of gaming in new media marketing/ Pratika Mishra and Swati Oberoi Dham, editors.

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dc.contributor.author Mishra Pratika
dc.contributor.author Dham Swati Oberoi
dc.date.accessioned 2024-01-26T21:30:44Z
dc.date.available 2024-01-26T21:30:44Z
dc.date.issued 2019
dc.identifier.citation Application of gaming in new media marketing - 1 online resource. - URL: https://libweb.kpfu.ru/ebsco/pdf/1869080.pdf
dc.identifier.isbn 9781522560654
dc.identifier.isbn 1522560653
dc.identifier.uri https://dspace.kpfu.ru/xmlui/handle/net/178158
dc.description.abstract "This book captures various aspects of gaming and innovation that is facilitated and can be further improvised by digital innovation. It emphasizes upon areas such as the meaning and relevance of advergaming in marketing, its growth, recent trends, practices, issues and main challenges. It also explores the role of gaming and new media marketing"--
dc.language English
dc.language.iso en
dc.subject.other Internet marketing.
dc.subject.other Internet games.
dc.subject.other Internet games.
dc.subject.other Internet marketing.
dc.subject.other BUSINESS & ECONOMICS / Industrial Management
dc.subject.other BUSINESS & ECONOMICS / Management
dc.subject.other BUSINESS & ECONOMICS / Management Science
dc.subject.other BUSINESS & ECONOMICS / Organizational Behavior
dc.subject.other Electronic books.
dc.title Application of gaming in new media marketing/ Pratika Mishra and Swati Oberoi Dham, editors.
dc.type Book
dc.description.pages 1 online resource.
dc.collection Электронно-библиотечные системы
dc.source.id EN05CEBSCO05C145


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