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Artificial intelligence in the game environment as an assistive tool for dyslexic children

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dc.contributor Казанский (Приволжский) федеральный университет
dc.contributor.author Lekhnitskaya Polina Alexandrovna en_US
dc.date.accessioned 2023-09-11T12:49:27Z
dc.date.available 2023-09-11T12:49:27Z
dc.date.issued 2023
dc.identifier.uri https://dspace.kpfu.ru/xmlui/handle/net/176826
dc.relation.ispartofseries Современная лингвистика: от теории к практике ru_RU
dc.subject dyslexia en_US
dc.subject intervention en_US
dc.subject computer-based approach en_US
dc.subject artificial intelligence en_US
dc.title Artificial intelligence in the game environment as an assistive tool for dyslexic children en_US
dc.title.alternative Artificial intelligence in the game environment as an assistive tool for dyslexic children en_US
dc.type article
dc.identifier.udk 376.37
dc.description.pages 509-512


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