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dc.contributor.author | Burenkova O. | |
dc.contributor.author | Arkhipova I. | |
dc.contributor.author | Semenov S. | |
dc.contributor.author | Samarenkina S. | |
dc.date.accessioned | 2018-09-18T20:29:22Z | |
dc.date.available | 2018-09-18T20:29:22Z | |
dc.date.issued | 2015 | |
dc.identifier.issn | 1913-9020 | |
dc.identifier.uri | https://dspace.kpfu.ru/xmlui/handle/net/140429 | |
dc.description.abstract | © 2015 by the author(s). This article covers college students' educational activity issues while studying a foreign language; analyzes special aspects of motivation introduction, their specific features. It also defines role and structure of role-playing. The authors come to the conclusion that introduction of role-playing in an educational process will bring it closer to objective and social conditions of a future professional activity. A study conducted by the author showed that motivation in role-playing allows improving students' education quality, that is, motivation maturity in an educational process, proficiency, an ability to set and achieve goals. | |
dc.relation.ispartofseries | International Education Studies | |
dc.subject | Educational activity | |
dc.subject | Motivation | |
dc.subject | Professional orientation | |
dc.subject | Role-playing | |
dc.title | Motivation within role-playing as a means to intensify college students' educational activity | |
dc.type | Article | |
dc.relation.ispartofseries-issue | 6 | |
dc.relation.ispartofseries-volume | 8 | |
dc.collection | Публикации сотрудников КФУ | |
dc.relation.startpage | 211 | |
dc.source.id | SCOPUS19139020-2015-8-6-SID84930063088 |