dc.contributor.author |
Burenkova O. |
|
dc.contributor.author |
Arkhipova I. |
|
dc.contributor.author |
Semenov S. |
|
dc.contributor.author |
Samarenkina S. |
|
dc.date.accessioned |
2018-09-18T20:29:22Z |
|
dc.date.available |
2018-09-18T20:29:22Z |
|
dc.date.issued |
2015 |
|
dc.identifier.issn |
1913-9020 |
|
dc.identifier.uri |
https://dspace.kpfu.ru/xmlui/handle/net/140429 |
|
dc.description.abstract |
© 2015 by the author(s). This article covers college students' educational activity issues while studying a foreign language; analyzes special aspects of motivation introduction, their specific features. It also defines role and structure of role-playing. The authors come to the conclusion that introduction of role-playing in an educational process will bring it closer to objective and social conditions of a future professional activity. A study conducted by the author showed that motivation in role-playing allows improving students' education quality, that is, motivation maturity in an educational process, proficiency, an ability to set and achieve goals. |
|
dc.relation.ispartofseries |
International Education Studies |
|
dc.subject |
Educational activity |
|
dc.subject |
Motivation |
|
dc.subject |
Professional orientation |
|
dc.subject |
Role-playing |
|
dc.title |
Motivation within role-playing as a means to intensify college students' educational activity |
|
dc.type |
Article |
|
dc.relation.ispartofseries-issue |
6 |
|
dc.relation.ispartofseries-volume |
8 |
|
dc.collection |
Публикации сотрудников КФУ |
|
dc.relation.startpage |
211 |
|
dc.source.id |
SCOPUS19139020-2015-8-6-SID84930063088 |
|